We’re back again, this time with a very useful utility to help you generate icons for your games with a few easy clicks! ShadowBox: Icon Studio enables anyone to create icons of their game objects within seconds.
Want to add an overlay? No problem! Spice up your icons even further by adding a foreground overlay to add layered effects! Need transparency instead? ShadowBox: Icon Studio has you covered, regardless of the style you choose.
ShadowBox: Interactivity Toolkit has been updated to version 1.2.0! This brings a variety of changes to the underlying code in the toolkit, in preparation to decouple ShadowBox into a separate framework.
The main changes include:
NEW! Module Configuration System – ShadowBox is evolving into a framework, and as such, will have a variety of planned (and unplanned) modules and integrations in the future. The new module system allows you to enable or disable specific modules as necessary for your project or scene(s).
Namespace Change – The primary namespace for ShadowBox has changed from Shadowed to ShadowBox. This better aligns with the directory structure and package name.
Directory Change – The primary directory for the Interactivity Toolkit module has changed.
NEW! Online Documentation – Online documentation for ShadowBox and its’ assorted modules can be found here. The documentation included therein is a work in progress, and is subject to change.
BUG SQUASH – Dome Colliders now properly work!
NEW! Extra Fields – Additional trigger options have appeared in both Dome Collider and Box Trigger Areas.
Editor Window and Inspector Theming – Reworked all existing editors and inspectors for ShadowBox and assorted modules to be more uniform and readable regardless of Unity Editor theme.