Animalia: Animal AI

After a disheartening conversation with an asset store publisher, I decided to venture into creating an asset that can handle animal AI without a lot of clunky processing overhead, unwieldy editors, or cranky publishers that abandon all hope and jump ship when receiving abysmal initial reviews.

Release Roadmap:

  • Obstacle Avoidance
  • Nearby Enemy Detection and Avoidance
  • Age, Death, Hunger
  • Behavior Types: Passive, Cautious, Friendly, Aggressive

Future Roadmap:

  • Foot IK and Footsteps
  • Traits (Hungry, Energetic, Playful, Irritable, Curious, etc)
  • Herds and Swarms (Groups of animals headed the same place!)
  • Taming and Breeding
  • Hunting

Here’s a quick screenshot of the works in progress.